Generate lots, dwellings and buildings automatically in a subarea
Anne Dullemond
Last Update hace un año
In the 3D Cityplanner you can use automatic subarea generation to quickly create different layouts and ideas for your project. To use this feature you first need to create a projectarea and a subarea, then select the subarea and navigate to the Generate tab.

In the Generate tab you'll see a button for clearing the area and a button to Start Generating. If you click on Start Generating you will find the following menu and options in step 1: Layout & Infrastructure.

This step is all about creating the roads/grids in your subarea. With the top 4 buttons you can choose which layout you want to create.
- Natural generates the most organic roads.
- Grid generates a grid layout.
- Circular creates an inner road circle with some roads going to the edge.
- Randomize randomly chooses one of the above options.
To look through different Variants, slide the Layout variant bar. You can also change Block Size to generate smaller or bigger blocks and the different Road Types. If you're not fully satisfied with the generated layout, click the Customize button to edit the roads to your liking. Then click Accept Layout to move on to Step 2: Housing.

This instantly generates the Housing, with 25 Variants. In this step there are many options to generate your desired Housing plan.

You can enable rendering with 3D facades to generate more realistic looking Housing.

Under Lot Layout there are options for the Lot Layout Types and the Lot Depth. The Lot Layout Types give a visual representation of how the generator will try to fill the blocks. With Lot Depth you can create smaller or bigger lots that might fit better in the generated blocks. You can play around with these options to get the best fit.

Under Housing Types you can add, remove or change different Housing Types. Click the Add Type button to add more types and click the red X button to remove them. You can also change the distribution of the Housing Types by changing their percentages. Use the dropdowns to change the Housing Types.

With the next option you can set the Parking Standards for Demand per Housing Unit and Demand per 100m2 Mixed Use. These numbers will be taken into account in the Project Statistics Panel.

The last option is about Other Land Use. Here you can select how much of the blocks you want to be filled with Green Areas and Parking Areas. You can also select on which option you want this to be based on.

The 3D Cityplanner uses 'default' Financial Properties for the different objects. Enable Custom Financial Properties to fill in these numbers yourself and get a more accurate financial calculation in the Project Statistics Panel.

If you're satisfied with the full results of the generation you can click Save & Edit to complete the generation. During generation you can not edit generated objects, but after completing the generation you are able to edit these objects. This allows you to make some final adjustments to finish the subarea.
The exclamation mark (and the red line around the sub-area) indicates that the result of the dynamically generated content is not saved yet. It is still dynamic, so if you change the shape, settings or press Generate, a new configuration is created. After you press Save & Edit everything within the sub-area is saved and not dynamic anymore. Now you can change every single house or dwelling. If you want to create a new dynamic configuration, press Clear area and start generating again.
